VR viewmaster / by Maya Pruitt

For this assignment, we were asked to create 3 scenes in Unity to serve as a VR version of a viewmaster. I chose to visualize different snapshots of childhood memories. I purposefully played with scale to make the viewer embody a child’s perspective.

The first view is a fantastical Christmas scene. I remember loving to lie beneath the tree and looking up into the lights.

The second view represents car rides to our country home. I wanted to play with altering the skybox and give the illusion of motion as if truly on the road.

The third view is an interpretation of an imaginary place I created as a child. A particular section of a backyard brook, I deemed “Crocodile Island”. The trees, large rocks, and running water existed in real life, but the crocodiles and adventures I had there were made up.